Broadcasting Class:
Perceptions of Media Representation
- How do social/broadcast media reproduce stereotypes of social class?
- How can designers use critical approaches to reveal and critique these representations?
MFA Communications Design
2020–2021
Link
Visual & Audio Experimentation: Glitch aesthetics, vivid colors, and split sound channels created immersive, contrasting experiences.
Research-Driven: Combined cultural theory with qualitative user studies to ground the design in both theory and lived perception
A multi-channel projection contrasting upper and lower-class archetypes, visualizing the endless cycle of media representation.
Arrogant Tombstone, an installation where entering one’s salary determines “qualification,” satirizing how society judges people by wealth.
The Middle Class Game, a research-driven design tool where players trade “class signifiers” to balance their score, revealing the constructed nature of class identity.
Cultural probes through interviews and surveys to examine how participants perceive class and media consumption.